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5 Posts tagged with the career tag
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Having OCD (obsessive coffee disorder) is a hard enough condition to deal with, but add on always being in a rush; panic tends to follow. To feed your addiction in your busy lifestyle, the “Textspresso” is coming to save the day.

 

In this generation everyone is glued to their phone. Zipwhip in Settle combined the addictions of both texting and coffee to create the "Textspreso." Instead of having to prep your coffee or spend money to have someone make it; you simply just text “coffee” or “latte” and BAM you get coffee when you are back at your office. 

 

The Zipwhip team created this nearly 300 part machine within only 20 days. There are still tweaks that still remain unfinished or unattached.

 

They plan on attaching an edible ink printer. Yup, you read that right. They developed a printer to print your personal information, such as, your phone number, name, and possible even your picture onto the top foam of your coffee. The reasoning of doing that is so you do not take anyone’s coffee besides your own.

 

Eavesdropper

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app economy.JPG

(via TechNet study)

 

Some say the mobile device "app gold rush" is over. Both the iOS and Android markets have the better part of a million applications each, how can there be room for more? I disagree. I think the field is flush with possibilities. So far, 466,000 jobs have been created in the "app economy" business. There is room for more.

 

The App Economy generated $20 billion USD in 2011 alone, according to the TechNet study on the industry. The revenue includes app sales, in app advertising gains, virtual and physical goods sold due to apps. The major contributors to the app markets are not surprising: iOS, Android, Blackberry, Facebook site apps, and Windows Mobile/Phone. (I would say Blackberry may be a dwindling market for the developer, beware.)

 

jobs by region.JPGapp jobs by location.JPG

(Left) App jobs per state  (Right) App jobs per city (via TechNet study)

 

Geographical location was also obvious in the report. California state, USA, takes the crown having 23.8% of the jobs. New York, Washington, Texas, New Jersey, Illinois, Massachusetts, Georgia, Virginia, and Florida round out the top 10 in order. Being close to the OS company in Silicon Valley is a popular choice for app developers, while others want to be near advertising/media concentration in New York.

 

Growth is predicted, by the report, to be significant in the coming years. Between 2010 and 2011, an increase of 45% was seen in the job want ads. If you have the skill, the jobs are plentiful.

 

growth app.JPG

App career growth chart (via TechNet study)

 

With feature phones (dumb-phones) outnumbering Smartphones 4:1, globally, as of 2011, the app market has the potential to grow 400%. Take $20 billion and make it $80 billion to give another perspective. There are 82.2 million Smartphone users in the USA(2011), those numbers will only grow over time. I liken this to the adoption of computers in the home. At first slow, now every home has several.

 

Want to get started? Try the Goolge/MIT App Inventor. No coding needed.

 

Cabe

http://twitter.com/Cabe_e14

 

See the full TechNet study, attached to this post

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Roots.jpg

"Roots" by Don Satalic (via donsatalic.com)

 

We all go to school with the hopes of landing the perfect job right after. We all start somewhere and try to navigate to the goal. However, through a circuitous path we often end up at a place we never imagined winding up.

 

Perhaps it is a sign of the times, but I know a Phd nuclear scientist who is a manager at a Walmart, an EE who drives a high-school bus, and a mainframe programmer and software designer who is an ironworker. All of which are varying degrees of success,  they are all far off their original course. 

 

Is it wrong to go off in some wayward direction? Take my career path, a an electrical engineer, my dream was to be in R&D of some leading edge organization. Although I did get to where I wanted, I had to trudge through a gauntlet of distractions. Among some of the jobs I held, I have designed bridges, CO2 valves, mechanical machinery, and pneumatic systems. Projects of which are almost like an opposite side of the globe type of engineering compared to electrical.  Without the experience, would I be where I am today?

 

I have changed my tune.

 

Although being a renaissance engineer may provide many new talents and experiences, ultimately it may be the worst choice one can make. Spreading one's self out too thin is just delaying the timeline. I came to this realization reading about the 2011 James Dyson award winner. A better attack when one graduates from college is to take part in a competition within one's degree field, which also looking for a job.

 

Never take the first job that comes along, you are just resetting the clock.

 

Cabe

http://twitter.com/Cabe_e14

 

 

More career and job hunting advice:

[How to] Write an Engineering Resume

[How to] Not use your resume while job hunting

Dressing for work, an open guide to style on the cheap (Men’s edition)

Do you use an online resume

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How To Leave A Gig Gracefully

Posted by Dave Young Jun 24, 2011

With my upcoming move out to Denver in the fall and BlueStamp launching before that, I'll be leaving a great gig with my client in Ithaca soon.  While leaving any job for non-job-related reasons is hard, there are some steps that can be taken to make it a much better experience for everyone.  (BTW, if there are any electronics folks near Ithaca that want to work for a great start-up doing all kinds of interesting stuff, check out this job posting!)


Disclaimer: These steps apply best to situations where a high level of trust exists between the employee and company, which might not be the case if you are leaving to go work for a competitor...


filecabinet.jpg

  1. Be up front and honest with your plans.....
    .....but only once you've made them. Everyone knows they need to give notice that they're leaving, but seem to have a hard time drawing the line on when to let the employer know.  It's kind of like deciding when to tell your mom about the shot transmission in her car – don't raise the alarm until you KNOW it is a sure thing.  It is best to bring it up once  you've made concrete plans to follow your fiancee for a job she has accepted in another city – but not until then. Giving as much notice as possible helps the employer find a replacement, but 2 weeks is the minimum.

  2. Identify outstanding tasks and what you expect to complete.
    This is probably the most important task.  You will want to complete all tasks, solve all problems, and do a year's worth of work to give your employer time to find a replacement.  However when you sit down to figure out what you want to accomplish, what you need in order to do it, and how much time you have, the realities will become clear and force you to pick what truly must be done.  It also lets the employer review how you are prioritizing tasks and gives them a chance to ask you to shift your focus to something you were going to leave for the next person.

  3. Document like everyone is watching!
    Here's a big hint: if nobody can find your documentation within a few minutes, it might as well not exist.  A brief list of documents showing topics and the amount of information each file holds (e.g. # of pages) goes a long way in giving your successor hints on where 'the good stuff' is located.  Since the user will be coming at your material with a specific question in mind such as “Where is the test data that was used to prove the accuracy of this circuit?” everything should be searchable and information used to make design decisions should be highlighted.
    As you will want to create some new documents before you leave, remember that this is not an opportunity to write a narrative to show how well thought out your designs are.  Usually people search out documentation when things aren't working, making your      boast-a-thon seem downright comical.  Focus instead on writing down the test setups, data, and empirical information that you have in your head and cannot be found in places such as datasheets and Wikipedia.

  4. Help them find someone to replace you.
    Your job is still to help the company reach their goals, and since nobody knows your job better than you
    do, it is best for you to contribute to the search and interview process (ahem, see job posting above).  Besides, you don't want some jerk tinkering with your precious design, do you?

  5. Be available after you leave, but don't start a charity.
    It may have seemed reasonable to put the important tool in a place where it won't be broken (or found), so people will probably need to call you for help.  However the things that you are asked can range from “Where did you leave the epoxy?” to “Can you help us transfer manufacturing to a new board house?”  Both are reasonable questions to ask the original designer, however the latter is a significant design project.  You need to be clear and up front with your boundaries between pro bono responses and consulting work.  Charging for your time on significant tasks is best for everyone, since it is unlikely that you'll sacrifice the evening fish bite to meet a deadline unless you are being paid.


Sometimes it's tough to hold the line on these points, especially when you like your co-workers and don't like giving them bad news about your departure.  Just bear in mind some advice a boss once told me on my co-op, “It's way better to be disappointed than surprised.”  Keep honest and the beer at the bar on your last day will be a great one.

http://www.flickr.com/photos/smoorenburg/3451793224/

beers.jpg

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When  it comes to writers, they need isolation and quiet to focus on their  work. This is the common thought when it comes to writers. People  generally respect that standpoint. Software engineers are writers too,  right? They need quiet and isolation for the majority of time to work as  well. One Java developer works from home for long hours on his  programs. He has said, "I can't be at the office being distracted every  few minutes. I'll get nothing done." What he needs is a place to create,  focus, and work. The same requirements apply to anyone who creates,  even embedded engineers.

 

 

Recent  studies have shown that for a worker it takes about 30-45 minutes to  get into "the zone" and focus on the tasks at hand. This is particularly  the case with writers and engineers. Once distracted, is it common to  jump back into the groove? No, the studies show that it takes another  30-45 minutes to return to the original task. So, within an hour and a  half, with one distraction, an engineer does zero work, in the most  extreme cases.

 

 

Distractions  come in many flavors. For example, I remember one job I had I was  working on software and hardware for a solo project. The office I was at  was recently remodeled with the low-walled cubicles that would let  everyone see each other. The down side was, we could also hear each  other. I was working on a rather sticky aspect of my project one day,  and the people around me were pretty free of responsibilities. For  almost half that day I had to listen to two people behind me talk about  sharks. Yes, the great fish. I could not concentrate at all. I just  ended up pecking away at my project, essentially giving up for the day.

 

 

Any  form of communication allows someone to interrupt. IM, text messages,  email, and of course, phone calls all pull us away from the task at  hand. Anyone who gives tips on ways to manage distractions  at work  always say," turn off your phone and emails, so you can stay focused."

 

 

An  engineer friend of mine tells me how he refuses to answer his desk  phone anymore. He said it used to ring about every 15 minutes. It was  either customers who had his direct line, or other co-workers passing  off a customer to him. "That isn't my job," he always angrily confides.  "I am there to do electrical engineering. Design, build, and finish  projects. Not to answer phones or have people constantly stopping by to  talk to me about nothing." He told me he would, at times, take  schematics and his netbook to a store room in the office to hide from  people and distractions.

 

 

Studies  reveal that the average worker is distracted 73 times a day. It is  probably less for engineers, but assuredly, not by much. With the 30  minute adjustment period for undertaking tasks, engineers could end up  accomplishing nothing in a day. I can't could the number of times that I  have heard someone say, " I got nothing done today. Too many  distractions."

 

 

Every  job I have ever held had this issue. And as I climbed up the echelon,  becoming more critical to projects, distractions have turned into major  stumbling blocks. In fact, I have done my fair share of contract work  from home, or my workshop. There, I accomplished so much more, and so much  faster that it is almost night and day in comparison. Has anyone tried  both in an office and at home? How did the schedule fair in both  situations?

 

 

Can you testify to distractions interrupting your progress significantly?

 

 

Cabe

 

For a deeper look at this issues, read Maggie Jackson's "DISTRACTED: THE EROSION OF ATTENTION AND THE COMING DARK AGE"