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Practicing a musical instrument takes a lot of time, preceded by the loss of a sizable pile of money. To parents, they can be a double edge sword as they can be expensive and loud but also a considerable skill and hobby to acquire if their child is truly interested. This is the case unless the parent is a tech-savvy engineer. In which case, the perfect solution has already been built for kids that want to practice the drums.

 

 

Ian Cole was able to make an electronic drum set using the "Drum Kit - Kit Ai" all included (DKKAI) from SpikenzieLabs and some misclanious hardware from IKEA and the corner-store. The Spikenzielabs drum machine is an ATMEGA168-based kit that includes piezoelectric sensors. These sensors can be placed on any makeshift drumhead. Using the SpikenzieLabs DKKAI Roadie, programming the sensors becomes even easier. This DKKAI Roadie is a daughterboard add on that allows the user to designated a MIDI output sound to each sensor and store it in the ATMEGA eeprom directly from the connected MIDI device.

 

 

Cole opted for using Tupperware from IKEA as the drums. He attached the Piezos on to aluminum plates, which were the placed under the lids of Tupperware containers. The PVC piping structure holds the drums in place, and it also doubles as electrical conduit for the wiring.

 

 

His son is now able to play quality electric drums with the use of a MIDI capable iPad and the Garage band software connected to an amp or headphone. Lets hear it for tech-savvy parents.

 

 

Everything you need to know about the SpikenzieLabs drum kit can be found after the link.

 

Cabe

http://twitter.com/Cabe_e14

1

NASA Is Asking You To Help

Posted by Cabe Atwell Jan 19, 2012

nasoopen.JPG

 

You do not have to be a rocket scientist to work alongside NASA scientists anymore. NASA has launched a new website, code.nasa.gov, geared towards involving the community in all sorts of projects being developed at the agency. Their efforts hope to make a platform to streamline the open-source development process and take advantage of the community’s proven highly effective contribution.


According to NASA, this project will see three phases. The first provides an online directory of all current projects NASA is working on, along with related useful contacts and guides to make it easy for the public to partake in the open-source process. This stage will be followed by the creation of a forum designed to ease communication among public participants and NASA professionals.


Their third phase really brings it all together. They are committing to supplying development projects with as many tools and mechanisms need to be truly effective. Organization will undoubtedly be the most useful tool to release this type of idea energy. Code.nasa.gov will do this by employing distributed version control to easily update software changes. It will track important issues within projects, it will allow for continuous integration, facilitated documentation, communication, planning and management too keep track of all the brainy goodness.


To make the use of the community contribution from the start, they will also create and host tool, service and process chains. All for the purpose of making the open-source process smoother while also more efficient.


Who knows when we will land on an alien world, but your contribution could help us get there.


Cabe

http://twitter.com/Cabe_e14

4

WebOS is now open-source

Posted by Cabe Atwell Dec 9, 2011

webos-3-0-2kxr-460.jpgpalmprewebos20.png

Logo and HP Veer with WebOS 2+ (via HP)

 

After the cancellation of all HP WebOS hardware, the future of the operating system looked bleak. Every HP statement implied their endeavor with the innovative mobile operating system was over.

 

The HP Pixi, Pre, and Touchpad all lost their luster in the public eye.

 

HP's new CEO, Meg Whitman, had the future of WebOS to contemplate as the first main bullet point to her new career choice. The community waited on bated breath for months, now the answer is here. WebOS is now being offered as open-source.

 

HP CEO Meg Whitman on her decision, "[WebOS] is the only platform designed from the ground up to be mobile, cloud-connected and scalable... By contributing this innovation, HP unleashes the creativity of the open source community to advance a new generation of applications and devices."

 

The ultimate goals were laid out as follows:

  To accelerate the open development of the webOS platform

 

  HP will be an active participant and investor in the project

 

  Good, transparent and inclusive governance to avoid fragmentation

 

  Software will be provided as a pure open source project

 

The application framework for webOS 3.0, ENYO, will also be offered up in the near future. Slowly but surely, every bit of the webOS user space will offered up for community “hacking.” If the widespread innovation over the open-source Android platform is any indication of where webOS may be headed, I am sure we will see the card interface on the most obscure mp3 players sometime soon. Luckily, a free-for-all fragmentation of webOS will be quelled; HP is retaining control over all related patents.

 

 

 

What can we expect? WebOS on more mobile hardware. More applications for the OS. A WebOS emulator for PCs. I, for one, cannot wait to start developing. Countless other feel the same way.

 

See a recent medical MRI app using a HP Touchpad and WebOS, after this link.

 

Cabe

http://twitter.com/Cabe_e14


 

Below is the email announcing the WebOS change from Meg Whitman to all of HP:

 

From: CEO – Meg Whitman
Sent: Friday, December 09, 2011 2:03 PM
Subject: webOS to be contributed to the open source community

Meg Whitman

CEO

TO/ All Employees


SUBJECT/ webOS to be contributed to the open source community


Today, we announced that HP will contribute our webOS software to the  open source community and support its development going forward. We  believe that this is the best way to ensure the benefits of webOS are  accessible to the largest possible ecosystem.


Since we announced the discontinuation of our webOS devices last  August, the executive team has been working to determine the best path  forward for this highly respected software. We looked at all the options  in the market today and we see a clear need for a platform that is both  open and has a single integrated stack.


webOS is the only platform designed from the ground up to be mobile,  cloud-connected, and scalable. By providing webOS to the open source  community and other hardware vendors we have the potential to  fundamentally change the landscape.


HP engineers, partners, other developers and hardware manufacturers  will be able to contribute to the development of webOS. Together, we  have an opportunity to make it the foundation of a new generation of  devices, applications and services to address the rapidly evolving  demands of both consumers and enterprises.


I would like to thank the webOS team for continuing your efforts under  very difficult circumstances during these last couple of months. Your  dedication is very much appreciated.


This is a very positive move for the development of our people, our software and HP overall.


We strongly believe that the best days for webOS are still ahead.


Best,


Meg

5

2011 Open Hardware Summit

Posted by Jeremy Blum Sep 19, 2011

IMG_3280.jpgWow.  There isn’t really any way that I can think of to describe the sheer awesomeness of the Open Hardware Summit.  If the quantity and excitement-level of my live tweets during the day wasn’t enough to convince you, I had an amazing time – thanks to element14 for sending me.

 

The event organization was nothing short of amazing.  I didn’t attend the first summit last year, but from talking to others who did, I gathered that this year was particularly well coordinated.  A special shout-out is in order for Alicia Gibb and Ayah Bdeir, the co-chairs of the event.  They ran the summit beautifully.

 

Before I go on, you should go check out all the photos I took: http://www.flickr.com/photos/jeremyblum/sets/72157627560471141/.  Most importantly, note my detailed photo dissection of all the awesome free swag (including an element14 mug) that all attendees received.  Free swag is arguably the most important part of any conference.

 

Back at school, I have a tremendous amount of trouble sitting through lectures that last just 50 minutes.  Yet, at the Open Hardware Summit, I sat through hours and hours of amazing talks, all of which managed to keep me glued to my seat.  You can check out a list of the speakers here. No doubt, if you’re reading this, you’re probably familiar with many of them.

 

The day opened with breakfast – I got the opportunity to catch up with several of my co-workers from my summer at Makerbot Industries, and I met several of people whom I had previously only known by their twitter usernames.  These conversations continued through the day:

 

“Hi I’m *some name*”

“Who?”

“You know, *twitter username*”

“Oh, that’s you!  How’s it going!?”

IMG_3356.jpgThe first set of talks concentrated on giving a general picture of the current status of open source hardware.  The Arduino team, arguably one of the biggest players in the open source hardware community led off with an interesting history of the Arduino.  In particular, I found their business evolution to be pretty unique.  They started by simply doing what they felt needed to be done, and realized a few years down the line that this hobby was quickly turning into a business.  Their slides illustrate a few great quotes and witticisms that they picked up along the way.  Kate Hartman followed with a great talk about “thingness” and teaching open hardware in the university setting.  I particularly enjoyed her slide on hugging icebergs.  Eric Wilhelm, founder of instructables, then spoke about community building as it relates to gigantic k’nex guns.  Seriously.  Bunnie finished up the first round with a demo of his new Chumby Device for overlaying web data on an HD video feed.  His talk provided some great enthusiasm regarding the continuing potential for open hardware in the future.

Up next was legal issues with respect to open source licenses.  This is a topic that I admittedly don’t have much experience with, so it was great to hear some new perspectives.  In particular, Myriam Ayass from CERN (the ones who run the world’s largest super collider) presented about the CERN open hardware license, the first legal agreement to be based on the Open Hardware Definition that was defined earlier this year.

Following lunch, social change as it related to open hardware was the topic of discussion.  We heard about everything from autonomous sailboats to nuclear reactors to graffiti.  The last talk, on using open source hardware to read eye movements of a patient with ALS so they could make art as they once did, was nothing short of inspirational.  Check out the video if you want to see just how amazing this technology is: http://vimeo.com/6376466

IMG_3432.jpgThe next set of talks addressed the open source community. iFixit gave some great insight on the process of forging a community that effectively conveys ideas.  Autumn Wiggins, of the Upcycle Exchange, discussed her craft exchange program, and how it has grown from a simple experiment to a complete business that this now being “franchised”.  I was particularly excited by this talk because of how well it related to the sustainability work I do at school.  Bre Pettis, of Makerbot Industries, declared “Share or Die!” as a call to arms for open sharing of resources and ideas.  A quick rundown of derivative designs on thingiverse was a great testament for how well this ideology has worked for 3D printing.

The next range of talks addressed everything from integrated circuit design to open source hardware in space.  Mark Norton gave an interesting talk about open source ecology – particularly the development of an open steam engine.  I thought this provided an ideal example of open hard that isn’t electronics – something that hadn’t been heavily addressed by other speakers in the conference.  Bruce Perens, founder of the Open Source Initiative talked about some of the space work he does, and how open hardware plays an important role.

IMG_3477.jpgThe last group of speakers discussed the process of getting started in open hardware – a potentially daunting task for many people.  Amanda ‘Woz’ Wozniak gave great insight into how important it is to document and open up the entire process, not just the finished project.  James Bowman, creator of the Gameduino gave the only talk shown using only open source hardware – He used a gameduino to display his slides!  Nathan Seidle, cautioned people about opening everything.  “It’s up to you” to choose what you share, and not all things should be shared.  Sparkfun, for example, shares its revenue but not its salaries because, Nathan argued, that information is not relevant to the customer getting the full experience out of the product.

The day finished off with breakout sessions and demos.  I was only able to attend my breakout session for a few minutes before setting up my demo.  For the last two hours of the conference, many attendees displayed their open hardware projects, including me!  Those who were not displaying projects got to enjoy drinks and snacks – needless to say, the demo session made me hungry!

Naturally, that’s only a small rundown of all the amazingness that took place the summit.  Be sure to check out the recordings for all the nitty gritty details: http://www.ustream.tv/channel/open-hardware-summit-2011.  I hope to see you all at the 3rd annual summit next year!