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168 Posts tagged with the sensor tag
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Yet another example of how to enter the bigtime with your electrical ideas. Learn form example:

 

MIT Media Lab researchers Jay Silver and Eric Rosenbaum have designed an Arduino input device that lets you use any electricity-conducting material as a touchpad. Called ‘Makey Makey’, the device works by completing an electrical circuit with any conductive material such as vegitables, pencil lead or one's self to interact with the internet or programs on your computer. For example; you could play games Super Mario Bros by connecting the alligator clips to Play Doh buttons or play a piano program using bananas as the keys.

 

The research team designed Makey Makey around an Atmel ATMega32u4 8-bit AVR RISC-based microcontroller that runs Arduino Leonardo boot-loader and uses a USB 2.0 port to interface with a computer running an up to date OS (Windows XP, Vista, 7 and Mac OSX). The touchpad device requires no software to run as the PC recognizes it as a regular input device such as a keyboard or mouse and ,therefore, can run anything that uses those peripheral input devices. The team used Kickstarter to fund the Makey Makey project and was successful in reaching over $190,000 US with a target goal of $25,000. The device sells for $35 US (through Kickstarter) and comes with the board, USB cable, a set of alligator clips and your imagination.

 

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There’s good news for those of you who need to destroy your data stored on your SSD’s quickly and efficiently in an emergency situation. RunCore (manufacturer of SSD’s) has unveiled their new line of InVincible Solid State Disc drives which feature two ways to ensure data destruction.

 

The first capability the drives feature is ‘Intelligent’ destruction which over-writes the data and returns the drive back to its factory default setting. According to the company there is no possible way to recover the original data stored on the drive once the drive is reset. This is the rather mundane approach as the second option for data elimination is much more fun and effective (as well as costly).

 

The second option of data deletion the drives feature is self-destruction. Essentially the drive over-volts itself and physically damages the NAND chips inside rendering the drive useless (like a bad CPU overclocking job). To initiate both data erasure and destruction, the InVincible drives feature a two push-button system that is physically attached to the drive with the green button for erasing and a red button for meltdown.

 

These new drives were designed for the military, as well as other companies and institutions where sensitive data is being used or stored, and come in varying sizes and capacities that can withstand a temperature range of -45 to 200 degrees Fahrenheit. The company hasn’t said when the InVincible line of will be available or how much they will go for, but chances are they will cost more than current SSD’s and be available before the year is out.

 

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Digital language translators are used every day. However, there is one dialect that still eludes the automation.

 

 

Engineering students, Ranjay Krishna, Seonwoo Lee and Si Ping Wang, from Cornell University are attempting to develop a very different type of translator, one that helps those who cannot make use of auditory signals. The students have created a sign language translator that converts hand gestures to their corresponding letter symbol and sound.

 

 

This translator is in the form of a glove for the hand and circuitry that fasten to the forearm. The glove itself contains nine flex sensors, four contact sensors, one x-y axis accelerometers and one z-axis accelerometer. The flex sensors are positioned around the upper/lower knuckles and the contact sensors at the tips of the fingers to distinguish between gestures. The accelerometers are needed because some letters vary only on movements of the hands and other letters vary only on the orientation of the hand.

 

 

An ATMega644 Microcontroller is used to analyze the signal from the electromechanical sensors and send transmission requests to the transmitter. The device is made wireless using a Radiotronix transceiver. All of this makes up what they call the Detection Unit, and it is simply strapped to the forearm.  The signal is then received by the base station with outputs the results to an LCD screen as well as transmits the signal to a computer via USB where it can also be outputted as sound through the computer speakers. The students used Matlab, Java and C for all their coding.

 

 

As far as can be seen, this device only converts gestures to letters so more development is needed for those gestures that represent nouns or actions but no doubt this is a start towards a world where we can all communicate a little easier.

 

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PlanetSolar leaving Vieux Port (Via marcovdz)

 

Sometimes a simple idea or dream can lead to massive accomplishments. For Rapheal Domjan, his thought of  building a solar ship did just that.  MS Tûranor PlanetSolar, a unconventional yacht, traveled around the globe in 585 days using only solar energy to power its journey. In a quadruple record breaking feat, the ship stopped at 28 countries along the way promoting solar energy and exploiting its power. The ships demonstration of solar power will lead to many new boating innovations and will revolutionize the way ships are built.

 

 

Craig Loomes and his team designed the 40 person 'PlanetSolar' optimizing energy collection, aerodynamics, propulsion, and materials used. The ship is extremely durable , and light due to its carbon structure and also is the biggest solar powered ship built to date. Additionally, it is 35 meters long and 23 meters wide and boasts a large array of solar panels upon its top, nearly every surface. The solar panels bring in a 22.6% yield that allows for a maximum engine output of 120 kW and an average output of 20 kW. The solar panels charge a row of 6 large lithium-ion batteries that give them a maximum energy density. With the impressive completion of the solar only commute, soon many ships will be equipped with solar powered systems similar.

 

 

Working on the ship brought together a team of diverse people including electrical engineers, physicians, sea captains, and ship builders. Navigating around the globe brought them to many different places along the way. Though most of the stops were around the equator for maximum sunshine harvesting. The global adventure showed just how powerful solar energy can be. For now, the ship is resting at Hercule Harbour in Monaco soaking up rays in the sun. Solar energy is an option that may be too appealing to pass on for the future of sea faring ships.

 

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(Left) Erin Treacy Solovey wearing the Brainput device (Right) Artistic concept (via MIT & Erin Solovey)

 

When it comes to multitasking we as humans try the best we can. While we all have a modicum of ability, some are better than others. It suffices to say, we could all use a boost to become more efficient in our multitude of multitasking efforts, which is why a team of researchers has developed an unconventional solution to the problem. Led by Erin Solovey from MIT’s Humans and Automation Lab, the team has designed a system called ‘Brainput’ that can off-load some of our brains multitasking skills to a computer which is way more efficient at doing multiple things than we could ever hope to be. They system uses a portable low-cost version of a functional magnetic resonance imager called ‘fNIRS’ (functional Near-Infrared Spectroscopy) to measure the activity going on in the brain. The measurements are monitored and processed (using two probes) in real-time using Boxy software (from ISS). The information is then analyzed by a software engine (created using both Matlab and Weka tools) to look for specific patterns associated when the individual is multitasking. When the system has learned these patterns the software kicks in and is able to help the user with the task at hand.

 

A maze was created to test Brainputs effectiveness where a subject had to navigate through using two robots simultaneously. The operator using the fNIRS system was constantly switching back and forth between them and once the software learned the patterns it was able to engage sensors in the robots to help the user with their guidance. While the robots were autonomous, the test subject’s performance did indeed improve. While Brainput is still in its early development stages, it could be implemented into many applications in the future like helping you drive while you’re momentarily distracted or used during surgery with robotic assistance. What if the system could be used wirelessly? If you have an automated laundry machine, you could be slaving at work and washing your laundry at home at the same time! The possibilities are endless.

 

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Engineers become millionaires in less than 30 days; learn from their example.

 

Pebble Technology has recently entered into the Kickstarter hall of fame with their E-Paper watch gaining over $10,000,000 US in funding after only 26 hours of being put on the site. So, what makes the E-Paper watch so popular? It functions as a connection interface between your smartphone and as a wrist-mounted watch with app capabilities, a relatively simple embedded system.

 

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Pebble Smartwatch (via Pebble)

 

The watch can be infinitely customized with different watch-faces (which is always on) and is compatible with both iPhone and Android (2.3 and higher) smartphones with a wide range of apps that let you check e-mail/text messages, caller ID and Facebook/Twitter accounts among others. The E-Paper watch connects to your smartphone through a Bluetooth 2.1+ EDR/4.0 connection and houses an ARM Cortex-M3 microcontroller which has over 8X more Flash memory and 12X more RAM than their previous inPulse Smartwatch. The ‘face’ is actually a high-resolution (144 X 168) black and white e-paper display and has a vibrating motor with a 3-axis accelerometer that’s capable of gestural detection. Charging the watch is the same as you would a smartphone by using a USB cable either for your PC/wall-outlet or mobile charging platform and has a life-span of 7 days before it needs to be re-charged. For those of you who love the water, E-paper is expected to be fully water-proofed to either 3 or 5 ATM (up to 165ft) if you can stand the pressure but make no mistake the watch IS NOT water-proof. Pebble Technology has sold out their first batch of 85,000 units, so the rest of us will just have to wait for E-Paper’s second coming.

 

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Augmented reality give a new way to interact with technology, and ambitious companies are clamoring to be firsts in the field. One of those concepts being developed by the software giant is called MirageTable. The system lets the user interact with objects in both the real and virtual worlds on a table top.

 

For instance; a person could set up a series of virtual bowling pins that could then be knocked over with a virtual ball with only using one pin as a real model to clone the others. The researchers developed MirageTable with the idea that two people could interact with each other in the same space without actually being with one another (think of it as being like Star Trek’s Holodeck). To do this, the researchers used an Acer H5360 3D stereoscopic projector (1280 X 720) to display objects, as well as the other person, onto a curved screen. A Kinect is positioned on top of the screen and captures the objects that are being projected and also tracks the eye movements of each corresponding user. This is to give the corresponding user the correct perspective of what’s in front of them. To view the objects in an augmented reality 3D environment each user wears a pair of Nvidia 3D shutter glasses which makes them appear spatially registered in conjunction with the real world. Any object can be scanned and then cloned for interaction by either of the two parties in both the real and virtual space.

 

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Virtual Bowling (via Microsoft)

 

Free-hand interaction (because no trackers, gloves or other hardware was implemented) with virtual objects in MirageTable was done by using software that takes all real-world objects and represents them as proxy particles, which are constantly updated and used for collision geometry in the virtual world. To process all of the dynamic physics constantly being updated the team relied on Nvidia’s GeForce GTX 580 along with their PhysX game software. This gives each person the ability to interact with both environments at the same time. The researchers admit that there are still limitations to overcome as the Kinect (at present) can only capture the front of an object and not all sides which leaves ‘gaps’ that make for bad texturing. Another problem the team faces is users can only scoop or catch objects from below instead of grasping or picking them up but hope to improve on these limitations with further development. I for one am very impressed at what they have already accomplished with MirageTable. What will its full capabilities be in the future if only as a gaming platform?

 

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Have you ever been skiing and had to put up with the hassle of trying to answer your cell phone or listen to music? I have not, but Anthony Griesel has. This skier and software developer is recruiting people to contribute to his Kickstarter for a project Called Neva that will facilitate staying connected while outside in the cold elements.

 

 

The idea is simple, to avoid having to fumble with small devices while you are bundled up on the slopes, he has developed a smart ski pole that allows you to manage calls, SMS, and displays other useful information like time, temperature and elevation on a 0.96’’ extra bright OLED touch display placed directly on top of one of the ski poles. Of course, all of the electronics are kept safe inside by a waterproof seal.

 

 

The poles wirelessly communicate with Android and iPhone via a low power Bluetooth using a free downloadable app. This app has more features like using the GPS locations for calculating slope angle and aspect and can also track your route in Google Earth KML format.

 

 

The poles themselves are made with 7075 grade aluminum, which has properties comparable to mild steel. The included rechargeable battery is said to last 3 days between charges and will last about 500 charging cycles. It is charged using a generic USB connection, but this will not be included.

 

 

Griesel hopes that his system will prevent users from losing or damaging their devices, and he hopes that added features will provide valuable information as to avoid dangerous parts of the mountains or avalanche prone areas. He does mention  that there is no substitute for experience and good judgment.

 

 

So far Griesel's kickstarter has raised over $11,000, which is still far from the goal of $100,000 , but there are 21 days to go. The rewards for a pledge are very enticing. A modest contribution of just $150 will earn you your own set of Neva ski poles.

 

Eavesdropper

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A new emergency alert system is set to go into effect in April geared towards mobile devices. Called the ‘Wireless Emergency Alerts’, the system was developed by FEMA (Federal Emergency Management Agency), the FCC (Federal Communications Commission) and most major wireless carriers to bring free emergency text alerts to mobile devices. The system is initiated by local, state or national officials who in-turn alerts a Federal aggregator (central hub) which translates the alert message into a specified software format that is able to be used by mobile carriers.

 

The translated alert is then sent to cell towers (if they haven’t been destroyed) in that particular area of disaster. CMAS-enabled (Commercial Mobile Alert System) mobile devices will then receive a special ring-tone and vibration in the geo-targeted area notifying the user of the emergency. As of now the WEA system will use three kinds of alert messages; Presidential: for national emergencies issues by the president or designee (terrorist, financial melt-downs and alien invasions?). Imminent Threat Alerts: NOAA severe weather alerts and other man-made or natural disasters. And finally Amber Alerts: for missing or exploited children. All messages are limited to 90 characters.

 

Unlike traditional text messages that aren’t point-aware, the WEA system is a point-to-multipoint generator meaning only those affected in that area (regardless of phone origin or area code) will receive that message. So, if you’re from Chicago but visiting Denver when an emergency occurs, you will be notified if you’re in the path of eminent doom. However, people will be able to opt-out of the imminent threat and amber alerts. Presidential alerts are mandatory.

 

According to the CTIA (International Wireless Association) the bulk of alerts will be weather related with advisements for tornados, earthquakes and floods and will give the user important information (such as seeking shelter) based on the specific alert. The system sounds like it will be very useful, but what happens if you’re riding out an earthquake while in the middle of a violent storm that produces a tornado?

 

Most mobile carriers will display the image below if the device is capable with the alert system.

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Eavesdropper

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Cognisens concept diagram (via Cognisens)

 

SOF (Special Operations Forces) soldiers go through some pretty tough unending training to get their bodies into super-athlete condition to be able to handle the missions they’re tasked. However, it’s more of a matter of ‘mind’ than it is physical, as they need to be able to react to the environment around them.

 

Reconnaissance and FID (Foreign Internal Defense) plays a big part in the community , and that takes quite a bit of intelligence. To keep the mind sharp the SOF community employs a wide range of techniques and tools such as SOCOM’s (US, Special Operations Command) recent implementation of Cognisens NueroTracker. The system was actually designed for professional sports players to increase situational awareness and decreasing response time during game play. To do this Cognisens designed the system as a 3D environment where the participant wears 3D glasses to view 8 targets and has to track 4 designated targets for a period of 8 minutes.

 

It’s easier said than done as the series of targets increase over the period of sessions. This process becomes harder over time with 8 different gameplay difficulties with ‘Overload’ being the hardest level and ‘Challenger’ mode that pits two players against each other. The company states that just as lifting weights develops increased muscle capacity, NueroTracker ‘re-wires’ the part of the brain uses for memory and increases its performance. SOCOM says that this is the perfect tool in giving commandos the ability to track multiple targets with reduced response time and the ability to predict movement. While it doesn’t seem like the harsh, rigorous, training most operators go through, any tool that improves ability is certainly beneficial.

 

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Image of the bacteria in question (via University of Leeds)

 

Everybody knows that getting a computer virus is an absolute nightmare, analogous to their real-life counterparts. How about the other way around, using real life in the computer world? That’s precisely what a team of researchers from the University of Leeds has in mind. What if you could harness real-life bacteria to make the data-storage devices bigger and faster? The team, led by Dr. Sarah Staniland, has found that when a certain protein is used with the bacterium Magnetospirillium Magneticum it eats iron leaving behind a surface of magnates similar to those found in hard-drives. The team succeeded in creating a magnetic array using a process, not unlike potato-printing (potato art used like an ink stamp). Using the stamping process, the team deposited the bacterium onto half of a checker-patterned surface of gold. Which was then placed in a specialized solution with iron at a temperature of 80o C. They found that the portion of the gold surface that had the bacterium stamped onto it formed nano-sized crystals of magnetite. While this process is an interesting feat in its own right, the team wants to reduce the size and pattern of the magnetite crystals into one single array which would allow for each nano-magnet to hold 1-bit of information for use in future hard-drives.

 

On a similar note, Dr. Masayoshi Tanaka from the University of Agriculture and Technology has used bacteria to create a type of nano bio-wiring that might be used to create a biocomputer. To create the tiny wires Dr. Tanaka used a different protein from that of Dr. Staniland’s, combined with copper indium sulphide and zinc sulphide that make magnetic ‘quantum-dots’ that conduct electricity. The nano-wires are encased in a shroud of fat molecules known as lipids (I’m not kidding). Dr. Tanaka states that it’s possible to tune the nano-wires to have specific electrical resistances and could be used in the future to ‘grow’ computer components from scratch!

 

Eavesdropper

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Capacitive touch-sensing technology won’t be limited to smart devices (phones/tablets) and monitors as a group of researchers from Carnegie Mellon University and Disney Research plan to bring it to everyday objects and surfaces. To do this, the team designed what they call ‘Touché,’ which brings interactive capacitive-touch sensing to everything from tables and doorknobs. Where typical touch-capacitive screens use a single frequency to sense a predefined touch event, Touché uses multiple frequencies, known as Swept Frequency Capacitive Sensing, which can enable objects to sense complex combinations of touches or even gestures.

 

For example; a door would unlock itself based on how you grabbed the doorknob, or a table could sense and advise you on your posture based on how you’re leaning against it. The team states that this could be done by using just one sensing-electrode and can even be implemented on the human body making ‘you’ an input device. Another test showed that SFCS could detect a person’s body gestures using electrodes which could be used to interact with smartphones or other devices. An example could be silencing your phones ringer by simply placing a finger on your lips or starting your car just by grabbing the door handle. The possibilities are endless , and the researchers state that Touché could be immediately implemented in creating new ways of interaction with our environment.

 

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Not sure about you, but change and singles are non-existent in my plastic laden wallet. This proves to be a problem when I want to purchase a drink or snack from a vending machine. The company ShelfX is proposing applying new RFID technology to allow for quick and easy purchasing at the vending machine electronically.

 

 

A customer purchasing from a "Vending Fridge" can do so by scanning a QR code using the ShelfX Mobile App which links to their bank account. Another option is to use an RFID-enabled XCard, which active users can receive through the mail.

 

 

Once the Vending Fridge recognizes a registered user is attempting to buy something, it simply unlocks the door and the customer is allowed to take whatever they want. Once the purchase is made, the ShelfX technology recognizes what the person took and automatically charges their account. The payment is processed through ShelfX, who takes a small percentage of each purchase. It does not account for items taken out during the decision process, but there is no word as to whether there are weight sensors to make sure the item is not returned empty.

 

 

ShelfX is also releasing the Vending Fridge Kit which allows do-it-yourself retrofitting of your own fridge. As with the Vending Fridge, this kit allows you to keep track of all the different items in the fridge and alerts you when any needs to be restocked. Office mico-managers are rejoicing.

 

 

The Vending Fridge is available for $600 and the do-it-yourself kit can be yours for $300 and can be purchased from ShelfX.

 

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Concept of the sensor (via MIT & Wiley Online Library)

 

The list of applications for carbon nanotubes seems to keep growing and growing. Scientists at MIT have found a way to give these nanotubes the capability of detecting gasses that are present during the process of ripening and rotting of fruits and vegetables.

 

 

These sensors consist of tens of thousands of carbon nanotubes that have been treated with copper atoms and polystyrene. Ethylene, a gas present during the ripening process, sticks to the copper and thus slows the flow of electrons through the carbon nanotubes. The higher the ethylene content in the air, the slower the electron flow is, and this can be correlated to determine the stage of ripening or rotting. Combining the sensor with an RFID chip allows for real time monitoring of produce. The sensor detects 0.5 parts per billion of ethylene in the air which makes it extremely sensitive. The sensor itself can be manufactured for only 25 cents, while the addition of an RFID chip increased the price to only $1 total per unit.

 

 

These sensors could change how produce is handled in stores like when it is put on clearance. This sensor can also be used to manage plants in new and beneficial ways. According to the USDA, 10% of produce is lost to spoilage annually.

 

 

The U.S. Army Office of Research funded the MIT research. The army is hoping this paves the way to more general electrochemical sensors such as mold or bacteria detectors.

 

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A brief collection of Carbon Nano-tube related news:

The 9 nanometer carbon nanotube transistor

First flexible carbon nanotube logic circuit printed

Graphene made cheap and green

Liquid smoke reformulated for new energy storage use

5 times the density in ICs

Biological enhancement to solar cells

Sensor detects one molecule of explosive

New scale able to weigh the light-weighted while you wait; the single atom scale

Carbon-nanotube based Ink-jet printer on the way

Wireless printed sensor detects explosives at a distance

Stretchable nanotube transistor material from DOE Berkely, a touch interface

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Digital connectivity is becoming as important as utilities like water. For example, travel to a foriegn country, and suddenly you are cut off in public spaces. The only option is to break out the paper map and travel books, like living in a pre-internet age.

 

Newly founded company iPavement is set to change all this with their wireless connectivity sidewalk. Replacing sections of a public sidewalk in Madrid, Spain. Sections of pavement 15.75" x 15.75" x 2.76" (inches) will be replaced with iPavement's 24kg tiles. Inside will house a microcontroller dishing out 801.11s WiFi and Bluetooth 2.1. Each tile will consume 1000W and dish out up to 5GB at any one time. The onboard Viacities OS (2.0, Linux based) will be able to shell out the data to all popular operating systems and their respected browsers.

 

How open and free this connectivity will end up is still in debate. What is clear is cloud based services from the manufacturer is included within the OS (ViaMaps, ViaCoupons, etc). Languages, for apps, only support English, French, German, Italian, Portuguese, and Spanish. Two versions of the tiles bring a standard, always on, connection or one that senses vibration to increase bandwidth (and advertisement stream). The tiles can withstand -10 to 45 degrees Celsius while operating, -20 degrees when off. connectivity can be maintained up to 20 meters from each tile. With a radius like that, it wouldn't take many iPavement tiles to cover a city block (about 16 per block).

 

Useful and unobtrusive technology like iPavement's tiles is a perfect example of the future of digital connectivity. Travelling will be almost stress free when we know where to go.

 

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iPavement tiles (via iPavement)

 

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