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MusicTech

18 Posts authored by: liamtmlacey
If you read my last blog post you would have seen that I started my project by prototyping ideas for the digitisation of the pianos key mechanism. Well, after spending the best part of a week attached to my soldering iron and multimeter I've finally completed most of the electronics and software for the final implementation of the key mech. The implementation for detecting key presses and releases has changed considerably since my initial design, and I've still got a bit of software tweaking to ...
The first part of this project I have decided to undertake is the development of the key mechanism - allowing the existing toy piano keys to generate note messages in the digital domain. I have decided to start with this particular task as, from a technical point of view, it could arguably be the most challenging part of the project, with next to nothing in regard to existing examples of it being done. I've done a lot of trial and error in past projects to find a reliable solution for doing this ...
Prelude Piano keyboard interfaces on synthesisers are great. A familiar interface for playing music, they can be used to trigger any type of synthesised sound or audio sample, but sometimes these often-plastic devices can take away some of the fun and satisfying-feel of playing sounds that resemble that of an acoustic piano or traditional instrument. Playing an instrument is about a lot more than just the sound you create - the way you play it; the physical feedback; and the overall feel and a ...