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This is the continued exploration project from the first 80 * 80 that I posted last week. The first project is more like an introduction to the physical LED screen, so I can not yet design something really complex. As a result, it just looked like a rain catching game.

This week I'm coming back with something that I guessed more complex in term of interaction and quite reminded me of the good old days when I used to swipe left and right on our mobile phone for something else.

As you can see the canvas is just 400 pixels; this limitation forced me to leave out some things that are unnecessary. So first step, I listed out the must-have features for this game. First, the trail after a hand movement like a blade when cutting something. Second, fruit (why not ?). Lastly, the bomb. I also managed to integrate the split fruit particle when being cut.

The challenge of this project for me is to pick the color for each of them. I can not remember how long have I spent tweaking the RGB value for each of them.

Any suggestions to improved this project or what you want to see me making on this 80 * 80 screen are welcome.

Thank you,


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