Version 16
    Music Tech Design Challenge

      About this Challenge

      The Prizes

      Overview Video

      Kit List

      Terms and Conditions

    Many thanks to all who applied for the Music Tech Design Challenge - there were a great many imaginative ideas on how best design and build an OPEN SOURCE musical device featuring the BeagleBone BlackBeagleBone Black.
    However, we could only have 15 sponsored competitors to receive the kit for free, though anyone can enter to win. In this instance we've selected:
    Luis Zayas Garin | Carmelito Andrade | Anna Gerber | Liam Lacey | Alec Brady | Amedeo Soria | Stephen Olsen | 文亮 林  | Simon Ypperciel | Nadal Kristallina | Tim White | Christopher Baker | Elliot Tanner | Shivankur Pilania | Lex Bryan Bangot |

    46.png?a=2042Luis Zayas Garin

    United Kingdom

    Project: Kazumi

    Kazumi is an accessible instrument for aspiring musicians and makers. It is a completely new interface that is designed to be engaging for anyone that is interested in making music. Its design has been subject to many different constraints in order to remove as many barriers to participation as possible. Each of the seven surfaces is a touch-pad that is subdivided into five configurable electrodes.

    Read Luis' project blogs (tag project_kazumi)

    profile-image-display.jspa?imageID=33515&size=350Carmelito Andrade
    Project: DIY Drum Kit
    This project would include various 3D printed parts(which will act as the instrument) ,combined with the Beagle bone and Capacitive Touch Sensor that you play with your limbs . As part of the drum kit there will also be an option to upload recorded sound to using the soundcloud API.
    Read Keith's project blogs (tag project_DIYdrumkit)

    profile-image-display.jspa?imageID=33550&size=350 Anna Gerber
    Project: Hexynth
    My project idea is Hexynth: an open source system of snap-together, hexagonal, electronic music building blocks, which can be programmed using JavaScript, and used for teaching music synthesis and coding. Each hexagonal “module” will have a different function: some of these will be synth modules, for example: different types of oscillator, envelopes or filters, but others will be generic input or output hardware modules to add a physical aspect to turn the music synthesis circuit into an instrument. Examples of generic input modules might include a Light-Dependent-Resistor, pressure sensor or potentiometers that can be used to control gain or any other aspects of the sound. Examples of output modules include RGB outputs to blink lights along with the music or a speaker.
    Read Anna's project blogs (tag project_hexynth)

    profile-image-display.jspa?imageID=33277&size=350Liam Lacey
    United Kingdom
    Project: Vintage Toy Synthesiser
    For my project I will be converting a vintage wooden toy piano into a standalone digital synthesiser. An ongoing interest of mine has been modifying and ‘hacking’ vintage toy pianos, which has spawned a couple of existing projects such as an experimental sound design project as well as turning one into a simple USB-MIDI controller. This particular project will involve using the BeagleBone Black as the sound engine and brain of the synth, converting each key of the existing key mechanism into digital buttons for triggering sound, as well as adding a set of switches and potentiometers to the body of the piano for controlling the synthesis engine. By the end of the project I hope to have a unique, aesthetically-pleasing, fully-working standalone electronic instrument.
    Read Liam's project blogs (tag project_vintage)

    profile-image-display.jspa?imageID=33385&size=350Alec Brady
    Project: Nomad
      The core concept behind the project is to utilize the BeagleBone Black to create a synthesizer which interacts and responds to input from our natural environment. Synthesizers typically exists in a studio landscape, with either a software or a tactile hardware human interface.These take many forms from eurorack modular systems to MIDI controlled drum machines, but rarely do they allow for our natural environment to interface and interact with their parameters. What if wind could determine tone colour? What if the humidity shaped the low pass filter? These are questions which we will address in our project: nomad. We aim to create an electronic instrument independant of the studio which will probe data sources such as weather, date, location and more to define it's signal path and sound parameters. In addition to shaping sound synthesis, these inputs will also control various effects and sequencers.
    Read Alec's project blogs (tag project_nomad)

    46.png?a=2055Amedeo Soria
    United Kingdom
    Project: Harmonizer
    My aim for this project is to create a stompbox that, after a training phase in which the musicians plays a sequence of chords, would be capable of capturing the harmonic and rhythmic content within that particular section, and reproduce several lead lines/arpeggiated fills whenever engaged. This way, by laying out a simple harmonic backing structure, the pedal will generate melodic fills and closures on top of that.
    Read Amedeo's project blogs (tag project_harmonizer)

    jive-profile-default-portrait.pngStephen Olsen
    United States
    Project: The Electronic Violin
    The “Beagle-fied” Electronic Violin, is a reinvention of the Violin as a controller.  While the instrument could still be played by a Violinist, it could also be played by a beginner with less skill. Anyone who picked up the eViolin, would generate good tone. Many of the control aspects of the acoustic violin will be taken in to consideration.  While there is a similar look to the Violin body and bow, a key difference is that there are no strings.
    Read Stephan's project blogs (tag project_violin)

    profile-image-display.jspa?imageID=33256&size=350文亮 林
    Project: Motion Tune
    This projects intends to use an accelerometer and altimeter to record motion data. By wearing or attaching a series of G-sensors(accelerometers) to somebody or something, the data can be interpreted and than converted into playable sound using the BeagleBone Black.
    Read 文亮's project blogs (tag motion_tune)

    46.png?a=1054Simon Ypperciel
    Project: The Live Workbench
    This project will attempt to capture the sound of hand tools working wood and listening to wood being worked. Tools such as a hand plane ,card scrapers, chisel, saws equipped with piezos(different kinds). Also the other way around with wood fitted with piezos, the different sound/tone of wood species will be captured and interpreted into music.
    Read 's project blogs (tag handheld_sensor)

    46.png?a=2049Nadal Kristallina
    Project: tEChnOLOGICAL Communion
    The idea is to recieve energetic impulses from plants (electrical or otherwise), while as well recieving other frequencies from the environment, through temperature sensors, humidity sensors, microphones, piezo transducers etc. This information would then be used to generate a soundscape and visual generative art. The array would be joined with a suit which would utilize smart fabrics to recieve input from the wearers movement. Through this, a human can interact with the generative music, to add the aspect of humanity into the constellation
    Read Nadal's project blogs (tag project_communion)

    46.png?a=1056Tim White
    United States
    Project: Therapy Guitar
    To create a guitar optimized in its architecture and electronics for military front-line deployment. Such an instrument would be equipped with a built-in sound system with sensors and acoustic signal processing electronics capable of both monitoring the psychologically-driven physiological state of a soldier player, as well as using appropriate algorithms to sculpt the instrument's tone in such a way that it would have the maximum possible positive effect on the player's mood and morale, as well as that of his buddies who might be listening. In short, such a guitar could be an effective tool in saving soldiers' lives, and particularly those most prone to combat stress and depression.
    Read Clem's project blogs (tag project_guitar)

    46.png?a=2055Christopher Baker
    United States
    Project: Analog Sound
    This project will seek to create a union of the analog generation capabilities of the SN76477. The chip can produce many different types of sounds, so the final product would likely be composed of multiple independent circuits, to be physically or digitally swappable.
    Read Christopher's project blogs (tag project_analog)

    profile-image-display.jspa?imageID=33475&size=350Elliot Tanner
    Project: Plectral EFFECTS
    The goal of my project is to produce a tool for guitarists to vastly enhance the guitar experience for their guitar by providing effects expression and control through the plectrum.The guitarist will be able to "trigger" effect based upon pluck direction to create unique playing styles, not previous possible.
    Read Elliot's project blogs (tag project_plectral)

    profile-image-display.jspa?imageID=33221&size=350Shivankur Pilania
    Project: AudiFY
    This project seeks to sort out unwanted electromagnetic interference and noise from external, internal sources moving continuously within the surroundings of a user.
    Read Shivankur's project blogs (tag project_audify)

    profile-image-display.jspa?imageID=23598&size=350Lex Bryan Bangot
    Project: DBrass
    I'm going to build a digital version of the kulintang. Those gongs (brass) will be replaced by a rubber and attached a piezo sensor to the gong to trigger sound. I've been planning for this project for a year now and this challenge is a perfect time for it. This project will help us build more devices so that we can practice our music without disturbing other people. If get selected, it will be a start in digitizing all other indigenous instruments.
    Read Lex's project blogs (tag project_dbrass)


    So I didn't get selected for the what?