Ok I have been dissatisfied my the state of flight simulation. It really bugged me that most planes have on than one seat, ie.. pilot, copilot, reo, nave, weapons, etc. Then I remembered a game called Star Trek that we played on the TCNJ, a computer network in NJ. each team had a captain, weapons, helm, engineering, science, transporters, and a few others that my old brain can't recall. BTW all this was played on a PCxt and the big 360.... I have more power in one desktop than all that put together. And then of course now add in Microsoft Flight Simulator, and X-Plane, and a few others.. nah, all.
So here where my design objectives came from.
- The system should handle multi-seats with out problems.
- The above entails that you system must also handle multiple radios, instruments, etc. (so if you can write it for one (1) make it handle a few or more.
- Radios are a big part of a sim.. so we need all types.. and the faa frequency, and lat/long for all the towers, runways, etc. (oh, no)
- this needs a database
- Morse Code Simulator
- drive for some indicators such as RMI, HSI, VSI, and others. Plus all the flags
- a little math so while you are on the ramp at LAX you cant hear the tower at lets say JFK.
- The system should use mostly IP for our data.
- Instructors Console and Data Recorder.
- The simulation model should be on one (1) computer.
- The other parts of the system will be IOPs that is Input/Output Processors.
- All of the Hardware (Aircraft Parts) will talk with there perspective IOP ie RSS_IOP, NAV_IOP, DISPLAY_IOP, etc. via embedded microprocessors via USB.
- On Hardware (Aircraft Parts) rule 1. DO NO HARM. Before you work on a unit find manuals, pin-outs, etc. GUTTING IS THE LAST RESORT!
And Just Remember This is Just a Start.
One of the things that help me with working on a new unit.. Write you own manual.. Personally I have several
- NexGen® 1252 CDU, Computer Display Unit
- NexGen® Nav_IOP, Navigation Input Output Processor
- NexGen® RSS_IOP, Radio Sub System Input Output Processor
- NexGen® Protocols
Keep Tuned In More To Come